Toss coin
Shoot coin
Coin will ricochet shot to enemy
Coin Ricochet mechanic inspired by ULTRAKILL
Toss coin and shoot to ricochet
Auto targets nearest enemy
Works with any hitscan weapon
(Gameplay recorded in ULTRAKILL)
Shot will ricochet between airborne coins before hitting target
Works with multiple weapons
Coins transfer shot properties
Each coin increases shot damage
GIF showcases multiple weapons
Notice the different line color and speed
Unreal Engine 5
Programmed entirely with Blueprints
I programmed:​
Shooting​
Coin
Gun movement/animations
Weapon Switching
Made coin trail and spark effect in Niagara​
3D Models used found online
When coin is shot, coin saves hitscan properties
Coin searches for nearest target:
Other coins are highest priority​
Enemies are second priority
Coin fires new shot with saved properties at chosen target