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Live Cycle
Genre: Single Player, FPS
Engine: Unreal Engine 5
Team Size: 2
Role: Game Designer, Game Lead, Programmer, Modeler, Animator
Duration: August 2026 - Present​
Platform: PC
Quick Summary
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Player must rip body parts off of enemies to use as weapons
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Each enemy awards the Player with a different weapon

Weapons
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Weapons taken from enemies have very limited ammo
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Player can discard weapon to release powerful attack

Hand Hook
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Player can detach their hand and grab an enemy weapon from a distance
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Player has 2 weapon slots that they can toggle between
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Player can store weapon in weapon slots

Weapon Synergies
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Player can throw blue gun and shoot it with purple gun to make a large explosion

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